Changelog
25 November 2016 Update 25.11.2016 (1.63.3.85)

A bug, where the sound of tank wasn’t changed by switching from sniper sight to 3rd person view, has been fixed.; A bug, where the window for actions during the battle wasn’t working, has been fixed.; A bug, where the sound of the starting engine for one-engine aircraft came from the right wing, has been fixed.(...)

 

23 November 2016 Update 23.11.2016 (1.63.3.79)

A bug where some sounds were missing in the aircraft cockpit has been fixed; A bug where ground vehicles were not being displayed in some cases (incorrect server visibility) has been fixed; Client stability has been improved.

23 November 2016 Update 23.11.2016 (1.63.3.68)

Changes in Damage Model, Visual Effects, Controls, Interface and numerous bug fixes reported by our forum community.

21 November 2016 Update 21.11.2016 (1.63.2.132)

A bug where holding the PrtScr button in fullscreen mode resulted sometimes in a freezing of the client, has been fixed.

16 November 2016 Update 16.11.2016 (1.63.2.126)

A bug where it was impossible to report a user who created a chatroom has been fixed; A bug where sometimes Squadron chat tab was not displayed has been fixed; Client stability has been improved.

2 November 2016 Update 02.11.2016 (1.63.2.113)

The aiming reticule display for rocket tanks has been fixed; The halloween-themed hangar has been replaced with the normal hangar; Client stability has been improved.

28 October 2016 Update 28.10.2016 (1.63.2.106)

The visual representation of the moon when viewed from ground vehicles, especially in sniper view, has been improved. Client stability has been improved.

27 October 2016 Update 27.10.2016 (Server Update)

Real tank sights magnification has been implemented on rank IV ground vehicles, except for a few vehicles that had real magnification of less than 3x; BR’s in RB for following vehicles have been changed: B-18А - from 2.3 to 1.7, KV-122 - from 6.0 to 5.7.

26 October 2016 Update 26.10.2016 (Server Update)

Battles in Realistic and Simulator battles require better accuracy, aiming and precision. The players in these modes hardly ever hit their allies unintentionally. That’s why we decided to turn off friendly fire damage from guns, tank mounted rockets and missiles and MGs.

25 October 2016 Update 25.10.2016 (Server Update)

In the battle results you can now see detailed information about from which bonuses the award will be calculated: basic award, talisman, premium account, boosters.BR changes for aircraft and ground vehicles. (...)

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